namespace ActionGraphs
This namespace contains:
| class ActionGraphDebugger | |
| class ActionGraphExtensions | |
| class ActionGraphResource | |
| class ActionsInvoker | A component which allows you to use action in all the usual functions. |
| class AwakeActionComponent | No summary. |
| class CollisionActionComponent | Reacts to collisions. |
| class CollisionActionComponent.CollisionDelegate | |
| class CollisionActionComponent.CollisionStopDelegate | |
| class DestroyActionComponent | No summary. |
| class DisabledActionComponent | No summary. |
| class EnabledActionComponent | No summary. |
| class FixedUpdateActionComponent | No summary. |
| class GameResourceSourceLocation | Source location for action graphs that belong to a . These can include scenes and prefabs, or custom resources. This is used for stack traces, and for knowing which asset to save when editing a graph. |
| class HasConversionFromAttribute | |
| interface IActionComponent | A component that only provides actions to implement with an Action Graph. |
| interface ISerializationOptionProvider | A that provides . |
| class LinkDebugger | |
| class MapSourceLocation | Source location for action graphs that belong to a Hammer map. This is used for stack traces, and for knowing which map to save when editing a graph. |
| class SimpleActionComponent | These should not exist |
| class StartActionComponent | No summary. |
| class TriggerActionComponent | Reacts to collider triggers. |
| class TriggerActionComponent.TriggerDelegate | |
| class UpdateActionComponent | No summary. |