struct AudioChannel
Represents an audio channel, between 0 and 7. This is used to index into buffers. This is used rather than an int to avoid unfortuate bugs.
public static AudioChannel Left { get; }
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public static AudioChannel Right { get; }
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public int Get( )
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public bool Equals( object obj )
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public int GetHashCode( )
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public string ToString( )
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public Type GetType( )
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public AudioChannel( int i )
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