struct AudioMeter.Frame

in global :: Sandbox . Audio

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public int VoiceCount { get; set; }

The amount of individual voices playing

public float MaxLevelLeft { get; set; }

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public float MaxLevelRight { get; set; }

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public float MaxLevel { get; }

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public bool Equals( object obj )

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public int GetHashCode( )

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public string ToString( )

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public Type GetType( )

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