class AudioProcessor
Takes a bunch of samples and processes them. It's common for these to be chained together. It's also common for the processor to store state between calls.
public bool Enabled { get; set; }
Is this processor active?
public float Mix { get; set; }
Should we fade the influence of this processor in?
public void Process( MultiChannelBuffer input, MultiChannelBuffer output )
Should process input into output
public void ProcessInPlace( MultiChannelBuffer inputoutput )
Will process the buffer, and copy it back to output
public JsonObject Serialize( )
😔 No documentation found.
public void Deserialize( JsonObject node )
😔 No documentation found.
public string ToString( )
😔 No documentation found.
public Type GetType( )
😔 No documentation found.
public bool Equals( object obj )
😔 No documentation found.
public int GetHashCode( )
😔 No documentation found.