class MixBuffer

in global :: Sandbox . Audio

Contains 512 samples of audio data, this is used when mixing a single channel


public void CopyFrom( MixBuffer other )

Set this buffer to this value

public void MixFrom( MixBuffer other, float scale )

Mix this buffer with another

public void MixFrom( MultiChannelBuffer other, float scale )

Mix this buffer with another

public void Scale( float volume )

Scale the buffer by volume

public void Dispose( )

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public void Silence( )

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public float LevelMax { get; }

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public float LevelAvg { get; }

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public void RandomFill( )

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public Type GetType( )

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public string ToString( )

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public bool Equals( object obj )

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public int GetHashCode( )

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public MixBuffer( )

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