struct PerChannel<T>
Stores a variable per channel
public T Get( AudioChannel i )
Get the value in a channel
public T[] Value { get; }
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public static PerChannel<T> op_Implicit( T v )
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public void Set( AudioChannel i, T value )
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public bool Equals( object obj )
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public int GetHashCode( )
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public string ToString( )
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public Type GetType( )
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public PerChannel<T>( )
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