class RenderSettings
in global :: Sandbox . Engine . Settings
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public int GetHashCode( )
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public string ToString( )
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public Type GetType( )
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public VideoDisplayMode[] DisplayModes( bool windowed )
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public void Apply( )
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public void ResetVideoConfig( )
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public int GetInt( string name, int defaultValue )
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public float DefaultFOV { get; set; }
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public int MaxFrameRateInactive { get; set; }
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public int MaxFrameRate { get; set; }
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public int TextureFiltering { get; set; }
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public MultisampleAmount AntiAliasQuality { get; set; }
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public bool VSync { get; set; }
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public bool Borderless { get; set; }
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public bool Fullscreen { get; set; }
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public int ResolutionHeight { get; set; }
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public bool Equals( object obj )
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public int ResolutionWidth { get; set; }
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