class ShaderCompile.Results.Program

in global :: Sandbox . Engine . Shaders

The results of an individual shader program compile (PS, VS etc)


public string Name { get; set; }

The identifier for this program

public int ComboCount { get; set; }

How many combos had to be compiled for this program. This is Static * Dynamic.

public string Source { get; set; }

The full pre-processed source for this shader

public bool Success { get; set; }

True if this was compiled successfully

public List<string> Output { get; set; }

Shader compile output, warnings and errors

public Type GetType( )

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public string ToString( )

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public bool Equals( object obj )

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public int GetHashCode( )

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public ShaderCompile.Results.Program( )

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