class ShaderCompile.Results.Program
in global :: Sandbox . Engine . Shaders
The results of an individual shader program compile (PS, VS etc)
public string Name { get; set; }
The identifier for this program
public int ComboCount { get; set; }
How many combos had to be compiled for this program. This is Static * Dynamic.
public string Source { get; set; }
The full pre-processed source for this shader
public bool Success { get; set; }
True if this was compiled successfully
public List<string> Output { get; set; }
Shader compile output, warnings and errors
public Type GetType( )
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public string ToString( )
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public bool Equals( object obj )
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public int GetHashCode( )
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public ShaderCompile.Results.Program( )
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