struct ShaderCompileOptions
in global :: Sandbox . Engine . Shaders
Options used when compiling a shader
public bool ConsoleOutput { get; set; }
Write to console. Used when running from the command line.
public bool SingleThreaded { get; set; }
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public bool ForceRecompile { get; set; }
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public bool Equals( object obj )
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public int GetHashCode( )
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public string ToString( )
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public Type GetType( )
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