struct ShaderCompileOptions

in global :: Sandbox . Engine . Shaders

Options used when compiling a shader


public bool ConsoleOutput { get; set; }

Write to console. Used when running from the command line.

public bool SingleThreaded { get; set; }

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public bool ForceRecompile { get; set; }

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public bool Equals( object obj )

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public int GetHashCode( )

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public string ToString( )

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public Type GetType( )

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