namespace Engine
This namespace contains:
| namespace Settings | |
| namespace Shaders | |
| namespace Utility | |
| class BindCollection | A collection of action binds. BindCollection - Action: attack1 - Slot0: mouse1 - Action: selectall - Slot0: ctrl + a The bind collection can be saved and loaded from disk via the BindSaveConfig class. The bind collection can have a base collection which it will fall back to if it contains the same binds. This allows us to have a "common" collection which can be shared between all games, but can also let the games + users to override those binds if they choose. |
| class BindCollection.ActionBind | |
| struct BindCollection.BindEntry | |
| struct GameLoadingFlags | |
| class Protocol | A centralized place to access the protocols |
| class SystemInfo |