class GlobalGameNamespace

in global :: Sandbox . Internal

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public static Logger Log { get; }

Log information to console for debugging purposes.

Data storage that persists across sessions.

public static TypeLibrary TypeLibrary { get; }

Allows access to all available types, reflection style.

public Type GetType( )

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public string ToString( )

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public bool Equals( object obj )

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public int GetHashCode( )

😔 No documentation found.