class GameDataAttribute

in global :: Sandbox . ModelEditor

Indicates that this class/struct should be available as GenericGameData node in ModelDoc


public bool AllowMultiple { get; set; }

Indicates that this type compiles as list, rather than a single entry in the model. This will also affect how you retrieve this data via Model.GetData().

public string Name { get; }

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public string FullName { get; }

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public string Title { get; set; }

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public string Description { get; set; }

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public string Group { get; set; }

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public bool Editable { get; set; }

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public bool Equals( object obj )

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public int GetHashCode( )

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public object TypeId { get; }

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public bool Match( object obj )

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public bool IsDefaultAttribute( )

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public Type GetType( )

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public string ToString( )

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public GameDataAttribute( string name )

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