class GameDataAttribute
in global :: Sandbox . ModelEditor
Indicates that this class/struct should be available as GenericGameData node in ModelDoc
public bool AllowMultiple { get; set; }
Indicates that this type compiles as list, rather than a single entry in the model. This will also affect how you retrieve this data via Model.GetData().
public string Name { get; }
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public string FullName { get; }
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public string Title { get; set; }
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public string Description { get; set; }
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public string Group { get; set; }
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public bool Editable { get; set; }
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public bool Equals( object obj )
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public int GetHashCode( )
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public object TypeId { get; }
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public bool Match( object obj )
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public bool IsDefaultAttribute( )
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public Type GetType( )
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public string ToString( )
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public GameDataAttribute( string name )
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