class HandPoseAttribute
in global :: Sandbox . ModelEditor
A helper used for VR hand purposes.
public string Label { get; set; }
Text label this helper will have when hovered/selected.
public string Enabled { get; set; }
Internal name of the key that controls whether this helper is visible or not.
public HandPoseAttribute( string originKey, string anglesKey, string model, bool isRightHand )
No summary.
originKeyInternal name of the key to store position in.anglesKeyInternal name of the key to store angles in.modelPath to a model to use.isRightHandWhether this helper represents the right hand or not. This decides the names of the bones the helper will try to use.
public void AddHelpers( List<Tuple<string,string[]>> helpers )
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public void AddTags( List<string> tags )
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public void AddMetaData( Dictionary<string,object> meta_data )
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public bool Equals( object obj )
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public int GetHashCode( )
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public object TypeId { get; }
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public bool Match( object obj )
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public bool IsDefaultAttribute( )
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public Type GetType( )
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public string ToString( )
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