class HandPoseAttribute

in global :: Sandbox . ModelEditor

A helper used for VR hand purposes.


public string Label { get; set; }

Text label this helper will have when hovered/selected.

public string Enabled { get; set; }

Internal name of the key that controls whether this helper is visible or not.

public HandPoseAttribute( string originKey, string anglesKey, string model, bool isRightHand )

No summary.

  • originKey Internal name of the key to store position in.
  • anglesKey Internal name of the key to store angles in.
  • model Path to a model to use.
  • isRightHand Whether this helper represents the right hand or not. This decides the names of the bones the helper will try to use.

public void AddHelpers( List<Tuple<string,string[]>> helpers )

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public void AddTags( List<string> tags )

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public void AddMetaData( Dictionary<string,object> meta_data )

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public bool Equals( object obj )

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public int GetHashCode( )

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public object TypeId { get; }

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public bool Match( object obj )

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public bool IsDefaultAttribute( )

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public Type GetType( )

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public string ToString( )

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