class SphereAttribute

in global :: Sandbox . ModelEditor

Draws a sphere, which can be manipulated via gizmos. You can have multiple of these.


public bool HideSurface { get; set; }

If set, the semi-transparent sphere "wall"/surface will not be drawn.

public string Bone { get; set; }

😔 No documentation found.

public string Attachment { get; set; }

😔 No documentation found.

public string Origin { get; set; }

😔 No documentation found.

public string Angles { get; set; }

😔 No documentation found.

public void AddHelpers( List<Tuple<string,string[]>> helpers )

😔 No documentation found.

public void AddTags( List<string> tags )

😔 No documentation found.

public void AddMetaData( Dictionary<string,object> meta_data )

😔 No documentation found.

public bool Equals( object obj )

😔 No documentation found.

public int GetHashCode( )

😔 No documentation found.

public object TypeId { get; }

😔 No documentation found.

public bool Match( object obj )

😔 No documentation found.

public bool IsDefaultAttribute( )

😔 No documentation found.

public Type GetType( )

😔 No documentation found.

public string ToString( )

😔 No documentation found.

public SphereAttribute( string radiusKey, string centerKey = )

😔 No documentation found.