struct RenderTargetHandle
in global :: Sandbox . Rendering
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public RenderTargetHandle.ColorTextureRef ColorTexture { get; }
Reference to the color texture of this target
public RenderTargetHandle.ColorIndexRef ColorIndex { get; }
Reference to the index of the color texture of this target
public RenderTargetHandle.SizeHandle Size { get; }
Reference to the size of the texture
public string Name { get; }
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public bool Equals( object obj )
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public int GetHashCode( )
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public string ToString( )
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public Type GetType( )
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