struct ResourceState
in global :: Sandbox . Rendering
Used to describe a GPU resources state for barrier transitions.
Remarks: These match DX12's D3D12_RESOURCE_STATES as it's a nice high level description of resource states, which can be translated to lower level graphics APIs.
public static ResourceState AllShaderResource
😔 No documentation found.
public static ResourceState ResolveSource
😔 No documentation found.
public static ResourceState ResolveDestination
😔 No documentation found.
public static ResourceState CopySource
😔 No documentation found.
public static ResourceState CopyDestination
😔 No documentation found.
public static ResourceState Predication
😔 No documentation found.
public static ResourceState IndirectArgument
😔 No documentation found.
public static ResourceState StreamOut
😔 No documentation found.
public static ResourceState PixelShaderResource
😔 No documentation found.
public static ResourceState NonPixelShaderResource
😔 No documentation found.
public static ResourceState DepthRead
😔 No documentation found.
public static ResourceState DepthWrite
😔 No documentation found.
public static ResourceState UnorderedAccess
😔 No documentation found.
public static ResourceState RenderTarget
😔 No documentation found.
public static ResourceState IndexBuffer
😔 No documentation found.
public static ResourceState VertexAndConstantBuffer
😔 No documentation found.
public static ResourceState Present
😔 No documentation found.
public static ResourceState Common
😔 No documentation found.
public int value__
😔 No documentation found.
public Type GetType( )
😔 No documentation found.
public TypeCode GetTypeCode( )
😔 No documentation found.
public string ToString( string format, IFormatProvider provider )
😔 No documentation found.
public string ToString( IFormatProvider provider )
😔 No documentation found.
public string ToString( string format )
😔 No documentation found.
public string ToString( )
😔 No documentation found.
public int CompareTo( object target )
😔 No documentation found.
public int GetHashCode( )
😔 No documentation found.
public bool Equals( object obj )
😔 No documentation found.
public static ResourceState GenericRead
😔 No documentation found.
public bool HasFlag( Enum flag )
😔 No documentation found.