struct ResourceGenerator.Options

in global :: Sandbox . Resources

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public bool ForDisk { get; set; }

True if we're compiling this resource to write to disk

public ResourceCompiler Compiler { get; set; }

Will be set to the compiler that is currently compiling this resource. Or null, if we're generating in another method.

public static ResourceGenerator.Options Default { get; }

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public bool Equals( object obj )

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public int GetHashCode( )

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public string ToString( )

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public Type GetType( )

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