struct ResourceGenerator.Options
in global :: Sandbox . Resources
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public bool ForDisk { get; set; }
True if we're compiling this resource to write to disk
public ResourceCompiler Compiler { get; set; }
Will be set to the compiler that is currently compiling this resource. Or null, if we're generating in another method.
public static ResourceGenerator.Options Default { get; }
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public bool Equals( object obj )
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public int GetHashCode( )
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public string ToString( )
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public Type GetType( )
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