class InputFocus

in global :: Sandbox . UI

Handles input focus for s.


public static Panel Current { get; }

The panel that currently has input focus.

public static Panel Next { get; }

The panel that will have the input focus next.

public static bool Set( Panel panel )

Set the focus to this panel (or its nearest ancestor with AcceptsFocus). Note that won't change until the next frame.

public static bool Clear( Panel panel )

Clear focus away from this panel.

public Type GetType( )

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public string ToString( )

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public bool Equals( object obj )

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public int GetHashCode( )

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