struct PanelInputType

in global :: Sandbox . UI

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public static PanelInputType UI

Regular expected behaviour.

public static PanelInputType Game

Redirect to the game's Input system

public bool HasFlag( Enum flag )

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public bool Equals( object obj )

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public int GetHashCode( )

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public int CompareTo( object target )

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public string ToString( )

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public string ToString( string format )

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public string ToString( IFormatProvider provider )

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public string ToString( string format, IFormatProvider provider )

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public TypeCode GetTypeCode( )

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public Type GetType( )

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public int value__

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