class Noise.FractalParameters

in global :: Sandbox . Utility

Parameters for constructing a fractal noise field, which layers multiple octaves of a noise function with increasing frequency and reducing amplitudes.

  • Seed Seed state to initialize the field with.
  • Frequency How quickly should samples change across space.
  • Octaves How many layers of noise to use.
  • Gain How much to multiply the amplitude of each successive octave by.
  • Lacunarity How much to multiply the frequency of each successive octave by.

public Noise.FractalParameters( int Seed = 5633, float Frequency = 0.01, int Octaves = 4, float Gain = 0.5, float Lacunarity = 2 )

Parameters for constructing a fractal noise field, which layers multiple octaves of a noise function with increasing frequency and reducing amplitudes.

  • Seed Seed state to initialize the field with.
  • Frequency How quickly should samples change across space.
  • Octaves How many layers of noise to use.
  • Gain How much to multiply the amplitude of each successive octave by.
  • Lacunarity How much to multiply the frequency of each successive octave by.

public int Octaves { get; set; }

How many layers of noise to use.

public float Gain { get; set; }

How much to multiply the amplitude of each successive octave by.

public float Lacunarity { get; set; }

How much to multiply the frequency of each successive octave by.

public string ToString( )

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public static bool op_Inequality( Noise.FractalParameters left, Noise.FractalParameters right )

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public static bool op_Equality( Noise.FractalParameters left, Noise.FractalParameters right )

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public int GetHashCode( )

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public bool Equals( object obj )

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public Type GetType( )

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public bool Equals( Noise.FractalParameters other )

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public Noise.FractalParameters <Clone>$( )

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public void Deconstruct( ref int Seed, ref float Frequency, ref int Octaves, ref float Gain, ref float Lacunarity )

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public int Seed { get; set; }

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public float Frequency { get; set; }

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public Noise.Parameters <Clone>$( )

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public void Deconstruct( ref int Seed, ref float Frequency )

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public bool Equals( Noise.Parameters other )

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