class Noise.Parameters

in global :: Sandbox . Utility

Parameters for constructing a noise field. Use if you want a noise field made from multiple octaves.

  • Seed Seed state to initialize the field with.
  • Frequency How quickly should samples change across space.

public Noise.Parameters( int Seed = 5633, float Frequency = 0.01 )

Parameters for constructing a noise field. Use if you want a noise field made from multiple octaves.

  • Seed Seed state to initialize the field with.
  • Frequency How quickly should samples change across space.

public int Seed { get; set; }

Seed state to initialize the field with.

public float Frequency { get; set; }

How quickly should samples change across space.

public string ToString( )

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public static bool op_Inequality( Noise.Parameters left, Noise.Parameters right )

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public static bool op_Equality( Noise.Parameters left, Noise.Parameters right )

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public int GetHashCode( )

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public bool Equals( object obj )

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public bool Equals( Noise.Parameters other )

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public Noise.Parameters <Clone>$( )

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public void Deconstruct( ref int Seed, ref float Frequency )

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public Type GetType( )

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