class Noise.Parameters
in global :: Sandbox . Utility
Parameters for constructing a noise field. Use if you want a noise field made from multiple octaves.
SeedSeed state to initialize the field with.FrequencyHow quickly should samples change across space.
public Noise.Parameters( int Seed = 5633, float Frequency = 0.01 )
Parameters for constructing a noise field. Use if you want a noise field made from multiple octaves.
SeedSeed state to initialize the field with.FrequencyHow quickly should samples change across space.
public int Seed { get; set; }
Seed state to initialize the field with.
public float Frequency { get; set; }
How quickly should samples change across space.
public string ToString( )
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public static bool op_Inequality( Noise.Parameters left, Noise.Parameters right )
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public static bool op_Equality( Noise.Parameters left, Noise.Parameters right )
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public int GetHashCode( )
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public bool Equals( object obj )
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public bool Equals( Noise.Parameters other )
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public Noise.Parameters <Clone>$( )
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public void Deconstruct( ref int Seed, ref float Frequency )
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public Type GetType( )
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