struct AnalogInput

in global :: Sandbox . VR

Represents a VR analog input action (e.g. trigger)


public float Value { get; }

The current value of this input, from 0 to 1.

public float Delta { get; }

How much has changed since the last update, from 0 to 1.

public bool Active { get; }

Whether or not this action is currently accessible (if false, then will always be 0 and will never change).

public static float op_Implicit( AnalogInput o )

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public bool Equals( object obj )

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public int GetHashCode( )

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public string ToString( )

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public Type GetType( )

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