struct TrackedDeviceRole

in global :: Sandbox . VR

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public static TrackedDeviceRole Unknown

Unknown device role

public static TrackedDeviceRole LeftHand

Represents the left hand

public static TrackedDeviceRole RightHand

Represents the right hand

public static TrackedDeviceRole Head

Represents the head

public static TrackedDeviceRole Gamepad

Represents a gamepad

public static TrackedDeviceRole Treadmill

Represents a treadmill

public static TrackedDeviceRole Stylus

Represents a stylus

public static TrackedDeviceRole LeftFoot

Represents the left foot

public static TrackedDeviceRole RightFoot

Represents the right foot

public static TrackedDeviceRole LeftShoulder

Represents the left shoulder

public static TrackedDeviceRole RightShoulder

Represents the right shoulder

public static TrackedDeviceRole LeftElbow

Represents the left elbow

public static TrackedDeviceRole RightElbow

Represents the right elbow

public static TrackedDeviceRole LeftKnee

Represents the left knee

public static TrackedDeviceRole RightKnee

Represents the right knee

public static TrackedDeviceRole LeftWrist

Represents the left wrist

public static TrackedDeviceRole RightWrist

Represents the right wrist

public static TrackedDeviceRole LeftAnkle

Represents the left ankle

public static TrackedDeviceRole RightAnkle

Represents the right ankle

public static TrackedDeviceRole Waist

Represents the waist

public static TrackedDeviceRole Chest

Represents the chest

public static TrackedDeviceRole Camera

Represents a camera - such as a base station

public static TrackedDeviceRole Keyboard

Represents a keyboard

public Type GetType( )

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public TypeCode GetTypeCode( )

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public string ToString( string format, IFormatProvider provider )

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public string ToString( IFormatProvider provider )

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public string ToString( string format )

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public string ToString( )

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public int CompareTo( object target )

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public int GetHashCode( )

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public bool Equals( object obj )

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public int value__

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public bool HasFlag( Enum flag )

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