class VRInput
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public static VRInput Current { get; }
The current relevant instance.
public float Scale { get; set; }
Get or set the player's scale in the world. If you set it to 2 the player will be twice as big.
public Transform Anchor { get; set; }
Gets or sets where the center of the VR play area is in world space.
public bool ControllersAreDrawing { get; }
Returns true if SteamVR is drawing the controllers
public bool IsLeftHandDominant { get; }
Returns true if the left hand is dominant
public Transform Head { get; }
Position and rotation of the Head Mounted Display in local space coordinates.
public VRController LeftHand { get; }
Information about the left hand input.
public VRController RightHand { get; }
Information about the right hand input.
public IReadOnlyList<TrackedObject> TrackedObjects { get; }
A list of available trackers.
public Type GetType( )
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public string ToString( )
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public bool Equals( object obj )
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public int GetHashCode( )
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