namespace Volumes
This namespace contains:
| struct SceneVolume | A generic way to represent volumes in a scene. If we all end up using this instead of defining our own version in everything, we can improve this and improve everything at the same time. |
| struct SceneVolume.VolumeTypes | |
| class VolumeComponent | |
| class VolumeSystem | A base GameObjectSystem for handling of IVolume components. You can use this to find volume components by position. |
| interface VolumeSystem.IVolume |