class ActionGraphExposeWhenCachedAttribute
Don't cache instances of this type when serializing action graph references, force them to be always serialized separately. We need this for component / game object references so we can update IDs when duplicating objects / instantiating prefabs.
public bool Equals( object obj )
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public int GetHashCode( )
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public object TypeId { get; }
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public bool Match( object obj )
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public bool IsDefaultAttribute( )
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public Type GetType( )
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public string ToString( )
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public ActionGraphExposeWhenCachedAttribute( )
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