class AnimationBuilder
Provides ability to generate animations for a at runtime. See
public string Name { get; set; }
The name of the animation.
public float FrameRate { get; set; }
The frames per second of the animation.
public bool Looping { get; set; }
This animation loops.
public bool Delta { get; set; }
This animation "adds" to the base result.
public bool DisableInterpolation { get; set; }
This animation disables interpolation between frames.
public int FrameCount { get; }
The number of frames in the animation.
public AnimationBuilder WithName( string name )
Sets the name of the animation.
public AnimationBuilder WithFrameRate( float frameRate )
Sets the frames per second of the animation.
public AnimationBuilder WithLooping( bool looping = True )
Sets whether the animation loops.
public AnimationBuilder WithDelta( bool delta = True )
Sets whether the animation adds to the base result.
public AnimationBuilder WithInterpolationDisabled( bool disableInterpolation = True )
Sets whether interpolation between frames is disabled.
public AnimationBuilder AddFrame( Span<Transform> boneTransforms )
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public AnimationBuilder AddFrame( List<Transform> boneTransforms )
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public Type GetType( )
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public string ToString( )
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public bool Equals( object obj )
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public int GetHashCode( )
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