class BoneCollection.Bone

in global :: Sandbox

A bone in a .


public int Index { get; }

Numerical index of this bone.

public string Name { get; }

Name of this bone.

public BoneCollection.Bone Parent { get; }

The parent bone.

public Transform LocalTransform { get; }

Transform on this bone, relative to the root bone.

public bool HasChildren { get; }

Whether this bone has any child bones.

public IReadOnlyList<BoneCollection.Bone> Children { get; }

List of all bones that descend from this bone.

public bool IsNamed( string name )

Whether this bone has given name or not.

public Type GetType( )

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public string ToString( )

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public bool Equals( object obj )

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public int GetHashCode( )

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