class BoneCollection

in global :: Sandbox

A collection of bones. This could be from a model, or an entity


public BoneCollection.Bone Root { get; }

Root bone of the model.

public IReadOnlyList<BoneCollection.Bone> AllBones { get; }

List of all bones of our object.

public bool HasBone( string name )

Whether the model or entity has a given bone by name.

public BoneCollection.Bone GetBone( string name )

Retrieve a bone by name.

public Type GetType( )

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public string ToString( )

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public bool Equals( object obj )

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public int GetHashCode( )

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