class BoneCollection
A collection of bones. This could be from a model, or an entity
public BoneCollection.Bone Root { get; }
Root bone of the model.
public IReadOnlyList<BoneCollection.Bone> AllBones { get; }
List of all bones of our object.
public bool HasBone( string name )
Whether the model or entity has a given bone by name.
public BoneCollection.Bone GetBone( string name )
Retrieve a bone by name.
public Type GetType( )
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public string ToString( )
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public bool Equals( object obj )
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public int GetHashCode( )
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