class Cloud
For accessing assets from the cloud - from code
public static string Asset( string ident )
Returns the path of the asset referenced by this package
public static Model Model( string ident )
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public static Material Material( string ident )
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public static ParticleSystem ParticleSystem( string ident )
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public static SoundEvent SoundEvent( string ident )
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public static Shader Shader( string ident )
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public Type GetType( )
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public string ToString( )
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public bool Equals( object obj )
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public int GetHashCode( )
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