interface Component.ICollisionListener
A with this interface can react to collisions.
public void OnCollisionStart( Collision collision )
Called when this collider/rigidbody starts touching another collider.
public void OnCollisionUpdate( Collision collision )
Called once per physics step for every collider being touched.
public void OnCollisionStop( CollisionStop collision )
Called when this collider/rigidbody stops touching another collider.