interface Component.ITriggerListener

in global :: Sandbox

A with this interface can react to interactions with triggers.


public void OnTriggerEnter( Collider other )

Called when a collider enters the trigger.

public void OnTriggerExit( Collider other )

Called when a collider stops touching the trigger.

public void OnTriggerEnter( GameObject other )

Called when a gameobject enters the trigger.

public void OnTriggerExit( GameObject other )

Called when a gameobject stops touching the trigger.