class DecalDefinition.DecalEntry
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public Material Material { get; set; }
Material to use.
public RangedFloat Width { get; set; }
Width of the decal.
public RangedFloat Height { get; set; }
Height of the decal.
public bool KeepAspect { get; set; }
Keep aspect ratio of the decal image when using randomly generating Width and Height.
public RangedFloat Depth { get; set; }
TODO: Describe me
public RangedFloat Rotation { get; set; }
Rotation to apply when placing the decal.
public RangedFloat FadeTime { get; set; }
How long until the decal starts to fade out.
public RangedFloat FadeDuration { get; set; }
How long the decal takes to fade out.
public string ToString( )
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public Type GetType( )
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public bool Equals( object obj )
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public int GetHashCode( )
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public DecalDefinition.DecalEntry( )
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