class DecalDefinition
A decal which can be applied to objects and surfaces.
public List<DecalDefinition.DecalEntry> Decals { get; set; }
A list of decals, from which an entry will be randomly selected when this decal is placed.
public bool Equals( object obj )
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public Type GetType( )
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public string ToString( )
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public string ResourceName { get; }
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public string ResourcePath { get; }
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public int ResourceId { get; }
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public int GetHashCode( )
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public DecalDefinition( )
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public void LoadFromJson( string json )
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public int ResourceVersion { get; }
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public JsonObject Serialize( )
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public IEnumerable<string> GetReferencedPackages( )
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public void StateHasChanged( )
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public bool HasUnsavedChanges { get; }
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public void Deserialize( JsonObject jso )
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public bool IsValid { get; }
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