interface GameObjectSystem.ITraceProvider

in global :: Sandbox

When implementing an ITraceProvider, the most importannt thing to keep in mind is that the call to DoTrace should be thread safe. This might be called from multiple threads at once, so you better watch out.


public Nullable<SceneTraceResult> DoTrace( ref SceneTrace trace )

😔 No documentation found.

public void DoTrace( ref SceneTrace trace, List<SceneTraceResult> results )

😔 No documentation found.