class GameResourceAttribute
Should be applied to a class that inherits from . Makes the class able to be stored as an asset on disk.
public string Name { get; set; }
The title of this game resource.
public string Description { get; set; }
Description of this game resource.
public string Extension { get; set; }
File extension for this game resource.
public string Icon { get; set; }
Icon to be used for this asset Can be an absolute path of a PNG Or a material icon for this game resource's thumbnail.
public string IconBgColor { get; set; }
Background color for this resource's thumbnail.
public string IconFgColor { get; set; }
Foreground color (icon color) for this resource's thumbnail.
public string Category { get; set; }
Category of this game resource, for grouping in UI.
public Type TargetType { get; set; }
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public bool Equals( object obj )
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public int GetHashCode( )
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public object TypeId { get; }
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public bool Match( object obj )
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public bool IsDefaultAttribute( )
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public Type GetType( )
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public string ToString( )
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public GameResourceAttribute( string title, string extension, string description )
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