class Gizmo.SceneSettings
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public string EditMode { get; set; }
How do we want to edit this? Usually something like "position", "rotation", "scale" etc
public bool Selection { get; set; }
Do we want to let the user select things in the current mode?
public string ViewMode { get; set; }
What is the current view mode? 3d, 2d, ui?
public bool GizmosEnabled { get; set; }
Are gizmos enabled?
public float GizmoScale { get; set; }
How big to show the gizmos
public float GridSpacing { get; set; }
Grid spacing
public bool SnapToGrid { get; set; }
Snap positions to the grid
public bool SnapToAngles { get; set; }
Snap angles
public float AngleSpacing { get; set; }
Grid spacing
public bool GlobalSpace { get; set; }
Editing in local space
public bool DebugActionGraphs { get; set; }
Should we show lines representing GameObject references in action graphs?
public Type GetType( )
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public string ToString( )
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public bool Equals( object obj )
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public int GetHashCode( )
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public Gizmo.SceneSettings( )
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