struct GpuBuffer.IndirectDrawArguments
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public uint VertexCount
Number of vertices to draw per instance.
public uint InstanceCount
Number of instances to draw.
public uint FirstVertex
Index of the first vertex to draw.
public uint FirstInstance
Instance ID of the first instance.
public bool Equals( object obj )
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public int GetHashCode( )
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public string ToString( )
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public Type GetType( )
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