class HitboxSet.Box

in global :: Sandbox

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public object Shape { get; set; }

Either a Sphere, Capsule or BBox

public Vector3 RandomPointInside { get; }

Get a random point inside this hitbox

public Vector3 RandomPointOnEdge { get; }

Get a random point on the edge this hitbox

public string Name { get; set; }

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public string SurfaceName { get; set; }

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public BoneCollection.Bone Bone { get; set; }

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public ITagSet Tags { get; set; }

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public Type GetType( )

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public string ToString( )

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public bool Equals( object obj )

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public int GetHashCode( )

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