interface IGameInstance

in global :: Sandbox

Todo: make internal - the only thing using ir right now is the binds system


public bool IsLoading { get; }

True after the game is fully loaded

public static IGameInstance Current { get; }

😔 No documentation found.

public void ResetBinds( )

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public void SaveBinds( )

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public string GetBind( string actionName, ref bool isDefault, ref bool isCommon )

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public void SetBind( string actionName, string buttonName )

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public void TrapButtons( Action<string[]> callback )

😔 No documentation found.