interface ISceneStartup

in global :: Sandbox

Allows listening to events related to scene startup. This should really only apply to GameObjectSystem's because components won't have been spawned/created when most of this is invoked.


public void OnHostPreInitialize( SceneFile scene )

Called before the scene is loaded. In game only, on host only.

public void OnClientInitialize( )

😔 No documentation found.

public void OnHostInitialize( )

😔 No documentation found.