interface ISceneUndoScope
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public ISceneUndoScope WithGameObjectCreations( )
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public ISceneUndoScope WithGameObjectDestructions( IEnumerable<GameObject> gameObjects )
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public ISceneUndoScope WithGameObjectDestructions( GameObject gameObject )
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public ISceneUndoScope WithGameObjectChanges( IEnumerable<GameObject> objects, GameObjectUndoFlags flags )
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public ISceneUndoScope WithGameObjectChanges( GameObject gameObject, GameObjectUndoFlags flags )
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public ISceneUndoScope WithComponentCreations( )
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public ISceneUndoScope WithComponentDestructions( IEnumerable<Component> components )
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public ISceneUndoScope WithComponentDestructions( Component component )
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public ISceneUndoScope WithComponentChanges( IEnumerable<Component> components )
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public ISceneUndoScope WithComponentChanges( Component component )
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public IDisposable Push( )
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