class Input.Keyboard
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public static bool Down( string keyName )
Keyboard key is held down
public static bool Pressed( string keyName )
Keyboard key wasn't pressed but now it is
public static bool Released( string keyName )
Keyboard key was pressed but now it isn't
public Type GetType( )
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public string ToString( )
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public bool Equals( object obj )
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public int GetHashCode( )
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