class InputSettings

in global :: Sandbox

A class that holds all configured input settings for a game. This is serialized as a config and shared from the server to the client.


public List<InputAction> Actions { get; set; }

A list of actions used by the game.

public void InitDefault( )

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public Guid Guid { get; set; }

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public int Version { get; }

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public JsonObject Serialize( )

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public void Deserialize( string json )

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public Type GetType( )

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public string ToString( )

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public bool Equals( object obj )

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public int GetHashCode( )

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public InputSettings( )

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