class InputSettings
A class that holds all configured input settings for a game. This is serialized as a config and shared from the server to the client.
public List<InputAction> Actions { get; set; }
A list of actions used by the game.
public void InitDefault( )
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public Guid Guid { get; set; }
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public int Version { get; }
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public JsonObject Serialize( )
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public void Deserialize( string json )
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public Type GetType( )
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public string ToString( )
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public bool Equals( object obj )
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public int GetHashCode( )
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public InputSettings( )
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