class Language
Allows access to translated phrases, allowing the translation of gamemodes etc
public static string SelectedCode { get; }
The abbreviation for the language the user wants. This is set by the user in the options menu.
public static LanguageInformation Current { get; }
Information about the current selected language. Will default to English if the current language isn't found.
public static string GetPhrase( string textToken )
Lookup a phrase
textTokenThe token used to identify the phrase- Returns If found will return the phrase, else will return the token itself
public static string GetPhrase( string textToken, Dictionary<string,object> data )
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public Type GetType( )
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public string ToString( )
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public bool Equals( object obj )
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public int GetHashCode( )
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