class LaunchArguments

in global :: Sandbox

These are arguments that were set when launching the current game. This is used to pre-configure the game from the menu


public static string Map { get; set; }

The map to start with. It's really up to the game to use this

public static int MaxPlayers { get; set; }

Preferred max players for multiplayer games. Used by games, but not enforced.

public static Dictionary<string,string> GameSettings { get; set; }

The game settings to apply on join. These are a list of convars.

public Type GetType( )

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public string ToString( )

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public bool Equals( object obj )

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public int GetHashCode( )

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