struct MapLoader.ObjectEntry

in global :: Sandbox

Holds key values for the map object


public Type GetType( )

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public int GetHashCode( )

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public bool Equals( object obj )

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public string GetString( string key, string defaultValue = null )

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public T GetResource( string key, T defaultValue = null )

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public T GetValue( string key, T defaultValue = null )

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public ITagSet Tags { get; set; }

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public string ToString( )

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public Vector3 WorldOrigin { get; set; }

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public Vector3 Scales { get; set; }

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public Rotation Rotation { get; set; }

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public Angles Angles { get; set; }

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public Vector3 Position { get; set; }

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public string ParentName { get; set; }

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public string TargetName { get; set; }

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public Transform Transform { get; set; }

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public string TypeName { get; set; }

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