struct Material.FlagsAccessor

in global :: Sandbox

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public int GetInt( string name, int defaultValue = 0 )

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public float GetFloat( string name, float defaultValue = 0 )

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public bool IsSky { get; }

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public bool IsTranslucent { get; }

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public bool IsAlphaTest { get; }

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public bool IsDecal { get; }

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public bool Equals( object obj )

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public int GetHashCode( )

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public string ToString( )

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public Type GetType( )

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public Material.FlagsAccessor( Material material )

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