struct ModelArchetype

in global :: Sandbox

Default model archetypes. These types are defined in "tools/model_archetypes.txt".


public static ModelArchetype static_prop_model

A static model. It can still have collisions, but they do not have physics.

public static ModelArchetype animated_model

Animated model. Typically no physics.

public static ModelArchetype physics_prop_model

A generic physics enabled model.

public static ModelArchetype jointed_physics_model

A ragdoll type model.

public static ModelArchetype breakable_prop_model

A physics model that can be broken into other physics models.

public static ModelArchetype generic_actor_model

A generic actor/NPC model.

public int value__

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public Type GetType( )

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public TypeCode GetTypeCode( )

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public string ToString( IFormatProvider provider )

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public string ToString( string format )

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public string ToString( )

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public int CompareTo( object target )

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public int GetHashCode( )

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public bool Equals( object obj )

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public string ToString( string format, IFormatProvider provider )

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public bool HasFlag( Enum flag )

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