struct ModelBuilder.Bone
A bone definition for use with .
NameName of the bone.ParentNameName of the parent bone.PositionPosition of the bone, relative to its parent.RotationRotation of the bone, relative to its parent.
public ModelBuilder.Bone( string Name, string ParentName, Vector3 Position, Rotation Rotation )
A bone definition for use with .
NameName of the bone.ParentNameName of the parent bone.PositionPosition of the bone, relative to its parent.RotationRotation of the bone, relative to its parent.
public string Name { get; set; }
Name of the bone.
public string ParentName { get; set; }
Name of the parent bone.
public Vector3 Position { get; set; }
Position of the bone, relative to its parent.
public Rotation Rotation { get; set; }
Rotation of the bone, relative to its parent.
public string ToString( )
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public static bool op_Inequality( ModelBuilder.Bone left, ModelBuilder.Bone right )
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public static bool op_Equality( ModelBuilder.Bone left, ModelBuilder.Bone right )
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public int GetHashCode( )
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public bool Equals( object obj )
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public bool Equals( ModelBuilder.Bone other )
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public void Deconstruct( ref string Name, ref string ParentName, ref Vector3 Position, ref Rotation Rotation )
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public Type GetType( )
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